Cutlass
One angular hull, three jobs, zero excuses for staying docked.
The Cutlass is a small multi-role fighter in Elite Dangerous, prized by pilots who want a single, affordable ship that can punch in combat, drag a rock out of a mine, and slip through a nebula without needing to swap hulls. Its sharp, angular silhouette and aggressive forward stance make it one of the most visually distinctive small ships in the game, and its multi-role flexibility means a new pilot can fly it from the first jump to the last without ever feeling locked out of a playstyle.
Because it sits at the lower end of the small-ship price bracket while still offering a full complement of weapon, mining, and exploration module slots, the Cutlass has become a community favourite as an all-round 'first ship that stays relevant.' It is not the fastest, the toughest, or the most exotic hull in the catalogue, but it is the one that quietly does a little of everything and does it well enough that you stop thinking about the hardware and start thinking about the jump ahead.
- Class
- Small fighter
- Role
- Multi-role (combat, mining, exploration)
- Seats
- 4 (1 pilot + 3 crew)
- Price tier
- Entry-level small ship
- Module slots
- Full small-ship complement (weapons, fuel tank, power plant, targeter, etc.)
- Distinctive trait
- Aggressive angular hull with forward-mounted sensor array
Lore & Background
In the sprawling logistics of the Frontier, the Cutlass occupies a peculiar niche. It is not a military-issue platform, nor is it a corporate flagship; it is the workhorse of independent pilots, small syndicate cells, and the occasional corporate scout who needs a single hull that can handle a patrol, a salvage run, and a quick survey without a trip to the shipyard. Its angular, almost predatory hull lines were designed to minimise radar cross-section while maximising the forward arc for weapons and sensor arrays, giving it a visual language that reads as 'ready to fight' even at rest.
The ship's multi-role philosophy is baked into its module architecture. A Cutlass can carry a full combat loadout, a mining laser and cargo hold, or a suite of survey and navigation modules, and the crew of three can be rotated between roles without the pilot ever needing to change hulls. This flexibility has made the Cutlass a staple in the training programmes of several Frontier-adjacent academies, where new pilots learn to manage power distribution, heat, and fuel economy in a single, forgiving platform before graduating to more specialised hulls.
Over the years, the Cutlass has accumulated a reputation among the pilot community as the 'honest ship.' It will not set a speed record, it will not out-punch a dedicated fighter, and it will not out-mine a dedicated prospector. But it will do all three, it will do them without breaking the bank, and it will get you to the next system with fuel to spare. In a universe of billion-credit mega-ships and exotic prototypes, that quiet reliability is its own kind of legend.
In Their Own Story
The docking clamps released with a hydraulic sigh, and Mara felt the Cutlass settle into the hangar bay of a mid-tier station on the outskirts of the Krait Expanse. Three jumps in, the fuel tank was reading sixty-two percent, the mining laser still warm from a quick pass over a depleted asteroid, and the combat shields had taken a few hits from a patrol that had mistaken her for a smuggler. She ran a diagnostic from the pilot's seat, the angular console glowing amber in the dim hangar light, and watched the systems green out one by one. The Cutlass hummed beneath her, a low, steady thrum that she had come to associate with 'you're still alive.' She keyed the comm. 'Base, this is Mara. I'm refuelling, topping off the laser, and I'll be in the next system before the patrol's shift ends.' She did not wait for a reply. The Cutlass never needed one. It just pointed at the stars and waited for her to say the word.
Reader's Guide
The Cutlass sits at the base of the small-fighter tech tree in Elite Dangerous, functioning as a generalist platform that can be built out for combat, mining, or exploration without ever leaving the small-ship class. It accepts the full range of small-ship modules: weapons (from light lasers to autocannons), fuel tanks, power plants, targeters, and the mining laser, meaning a single hull can be reconfigured between roles at a shipyard without the cost or downtime of purchasing a new ship.
In combat builds, the Cutlass pairs well with short-to-mid-range weapons like the Light Laser or the Light Autocannon, leveraging its small hitbox and agile handling to weave between larger hulls. In mining setups, the mining laser and a mid-size cargo hold let it extract and carry a respectable load of ore, while the exploration build swaps in a larger fuel tank and survey modules for longer hops between uncharted systems.
Because the Cutlass is one of the cheaper small ships in the game, it is a natural first purchase for new pilots and a low-risk test bed for players experimenting with different module combinations. Its four-seat crew complement allows you to assign a dedicated mining or survey crew member, freeing the pilot to focus on navigation and combat. The ship is not the fastest or the most heavily armoured in its class, so playstyle should lean into agility, fuel management, and the ability to disengage quickly rather than sustained head-on engagement.
The Cutlass rewards pilots who think in terms of power distribution and heat management. A well-tuned power plant and radiator setup lets you keep your weapons or mining laser active longer, and the small hull means you can slip into tight station approaches or nebula corridors where larger ships would struggle. It is, in short, the ship that teaches you the systems before you graduate to the specialists.
Did You Know?
- The Cutlass is one of the few small ships in Elite Dangerous that can be credibly built for all three core roles—combat, mining, and exploration—without needing to swap hulls, making it a popular 'one-ship' choice for pi
- Its angular, forward-heavy hull design gives it a visually aggressive profile that is easily recognisable in group flights, and many pilots report that the silhouette alone changes how they feel about a jump.
- Because it is priced at the lower end of the small-ship bracket, the Cutlass is frequently recommended in community guides as a low-risk first ship that remains useful well into the mid-game, reducing the pressure to buy
- The Cutlass's four-seat crew complement lets a pilot assign a dedicated mining or survey specialist, effectively turning a small fighter into a two-role platform without sacrificing the pilot's ability to manage combat o
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