Elite Dangerous Codexery

Type-32

The angular warhammer that makes capital ships think twice before closing in.

The Type-32 is a heavy fighter manufactured by Anubis, widely regarded by the pilot community as the pinnacle of the fighter class in Elite Dangerous. Its aggressive, angular silhouette and robust armor make it a favorite for those who prefer to punch above their weight class while retaining the maneuverability of a fighter frame. Unlike many capital ships that demand complex crew management, the Type-32 delivers raw combat punch in a single-seat package that feels responsive and forgiving.

Class
Heavy Fighter
Manufacturer
Anubis
Role
Combat / Heavy Fighter
Availability
Available for purchase at shipyards
Hardpoints
4
Crew
Single pilot (no mandatory crew)

Lore & Background

In the lore of the galaxy, Anubis has long been associated with heavy, no-nonsense military hardware. The Type-32 sits at the apex of their fighter line, a vessel designed for pilots who want to hold their own against corvettes and even light capital ships without surrendering the agility that defines the fighter role. Its hull geometry is deliberately angular, channeling heat and deflecting incoming fire in ways that rounder, more aerodynamic designs simply cannot match. In the hands of a skilled pilot, the Type-32 becomes a one-man strike group.

In Their Own Story

The jump-out was rough. One moment the stars were a smear of violet light, the next they snapped into sharp pinpricks and the hull shuddered as the Type-32's inertial dampers fought to keep the pilot's organs in place. Through the canopy, the debris field of a shattered freighter glittered against a slow-burning nebula, and beyond it, the long grey spine of a Mamba cutter, engines still warm, drifting listless. The pilot's fingers found the throttle without looking. Four hardpoints, all loaded. The angular nose caught the light of a distant star and threw it back in a hard white glint. No squadron, no wingman, no capital ship to hide behind. Just the Type-32, a single pilot, and the quiet certainty that Anubis had built this hull to take one more hit than the enemy expected. The Mamba's shields flickered, failed, and the first volley of autocannon tracers stitched across its hull like a thread pulled from a tapestry. The pilot banked hard, feeling the G-load press against the chest, and lined up the second shot. The galaxy was full of bigger ships. But out here, in the quiet between stars, the Type-32 was the biggest thing in the room.

Reader's Guide

The Type-32 occupies the top tier of the fighter class, sitting above light and medium fighters in both mass and capability. It accepts the full range of fighter-compatible modules: energy weapons (laser, pulse laser, minigun), missiles (light, medium, and heavy variants depending on hardpoint size), point-defense systems, and a selection of armor and shielding upgrades. Because it is a heavy fighter, its hardpoint slots are larger than those on a light fighter, letting you mount heavier calibers that deliver significantly more damage per shot at the cost of a slower rate of fire.

In the tech tree and progression sense, the Type-32 is immediately available for purchase at any shipyard, meaning it does not gate behind trading rank or combat proficiency. This makes it a natural early-to-mid game combat ship for pilots who want serious firepower without committing to a corvette or frigate. Its four hardpoints let you mix roles: two heavy weapons for raw damage, one missile launcher for burst, and one point-defense turret to shred incoming fire.

Playstyle-wise, the Type-32 rewards a brawler approach. Its armor values let you close to mid-range and trade hits with ships that would normally outgun a fighter. You will not outlast a dedicated capital ship in a sustained engagement, but you can absorb a punishing volley, reposition, and return fire with enough punch to make the enemy reconsider their target priority. Pair it with a strong shielding module and a medium missile loadout, and you have a self-sufficient combat platform that needs no wingmen.

Did You Know?

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